This small bonus is applied to workers who perform business actions, too! Productivity bonus: In case you don't rely on the automated production and use the manual production, manual looped production or individual production, a small productivity bonus is given to the respective workers as they are more motivated by these personal instructions. Note: The workers who have such an individual task don’t produce any intermediate products, thus you must make sure that the rest of the employees support this individual worker. By dragging the desired product or action directly on the worker, the workers start producing only this product or performing only this action no matter in which production mode the whole building is. Manual assignment: With the individual production, every single worker can work on a manually assigned product or action. We value your opinion a lot so please give us your feedback to the recent changes in the survey (see below) or in the forums. Like with the balancing of the game, this is just an intermediate step until we reach a state with which we and you are satisfied. A lot of sounds had to be changed or replaced completely, and all maps had to be reworked as well. The complete soundscape of the game has been reworked. We will continue to balance the game until you and we are happy with the results. To achieve this, we invested a lot of time in fixing bugs and we made bigger reworks of existing features like the production, the budget book and the supply transporters.Ī lot of effort has been put into balancing as well - most noticeable in the changes regarding influence gain and costs, and in the prices for titles, buildings and their addons. With patch EA 0.9.13 we are going to give you the reins for your businesses into your hand: you can now manage each single worker manually - if you’d like to do so! And you can allow/forbid the auto-equip routine for the master AI of your businesses, which has equipped your transporters with backpacks and carts even when you haven't seen the benefit in that.Ī main focus has been set on improving usability, stability and performance of the game in single- and multiplayer to make the overall playing experience better.
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